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Lua-Table 0.7

Lua tables with superpowers :muscle:

Examples

-- load library
local table = require "Module:Lua-Table"

-- create a normal table
local t = { 1, 2, 2, 3, -4, 5 }

-- remove negative values
t = table.accept(t, table.positive)

-- create an enhanched table from an old one
local tb = table(t)

-- print every element
tb:eachi(print)

-- or print the entire table (with key-value pairs)
print(tb)

-- double and sum values
local sum = tb:map(table.double):reduce(0, table.sum)

-- remove duplicates
tb = table.unique(tb)

-- clear and add values to table
tb:clear()
tb:append(4, 5, 6)
tb:push(1, 2, 3)

-- table equality
local t1 = { 1, 2, 3, x = { 4, 5 } }
local t2 = { 1, 2, 3, 4, 5 }

print(table.equal(t1, t2))       --> false
print(table.equal(t1, t2, true)) --> true

-- operator overloads
local t1 = table { 1, 2, 3 }
local t2 = table { 2, 4, 5 }

print(t1 + t2)  -- table.union
print(t1 - t2)  -- table.negation
print(t1 * t2)  -- table.intersect
print(t1 == t2) -- table.equal
print(t1 .. t2) -- table.merge

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